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The Void
Game design
Weimar, Germany
2026
The Void is a memory-driven experience where forgotten objects dissolve into particles over time. Each holds traces of past emotions, activated only through the player’s presence: turning interaction into an act of remembering before everything disappears.
The game starts as the player enters the Void. The appearance of the first 3D-scanned object signals the beginning of the game. Players move through the space using the keyboard arrow keys.
Game by Ayşenur Eryılmaz
Mentoring and Support Gianluca Pandolfo & Adrian Palko
Music by Sebastian Valeza
This game was developed for - Bauhaus Gamesfabrik & AMAZE Fest
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