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The Void
Game design
Weimar, Germany
2026
The Void is a memory-driven experience where forgotten objects dissolve into particles over time. Each holds traces of past emotions, activated only through the player’s presence: turning interaction into an act of remembering before everything disappears.
The game starts as the player enters the Void. The appearance of the first 3D-scanned object signals the beginning of the game. Players move through the space using the keyboard arrow keys.
Game by Ayşenur Eryılmaz
Music by Sebastian Valeza
Mentoring and Support Gianluca Pandolfo & Adrian Palko
This game was developed for - Bauhaus Gamesfabrik & AMAZE Fest
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